A collection of the best work I have created or worked on.
For a full list of games visit itch.io here
A change in home is never easy. Home is something crafted over time, it holds memories and experiences. Heartland explores how both home and our way of life can change unexpectedly through experiencing the last perfect day of a family.
Made in May 2017 for the Make-A-Thing GameJam. Every Jam, we receive three words to go after. Rift Wrecker was made for that game jam and is one of my most polished games to date.