PORTFOLIO

A collection of the best work I have created or worked on.

For a full list of games visit itch.io here

 
 
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HEARTLAND

Role: Project Manager, Game Designer
Time Frame: 4 weeks
Responsibility: Project management, Game Design, Character rigging and modeling

Publicity: Showcased by Itch.io on Twitter

 
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COLOUR CLASH

Role: Game Designer and Programmer
Time Frame: 2 Weeks

Publicity: Rock Paper Shotgun article

 

DARKNESS DWELLS

Role: Project Manager
Time Frame:  4 weeks
Responsibilities: Project management, Localization, Game Design

Publicity: #1 Itch.io horror game 2018/05/04, Featured on Itch.Io front page

 
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CROWD CONTROL

Role: Game Designer and Pixel Artist / Animator
Time Frame: 4 weeks
Responsibilities: Pixel art and animation, additional game design

Publicity: Featured in PC Gamer's "Best Free Games of the Week"

 
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RIFT WRECKER

Role: Game Designer and Programmer
Time Frame: 1 Week